When the first phase of the takedown happened and Chrome blocked NPAPI plugins from running on the page by default, we showed users how they could re-enable the Web Player. In order to prepare both developers and users for the transition, we started a campaign educating them about Chrome disabling NPAPI support months before it was removed. That said, we have had an extremely high adoption rate of the Unity Web Player on Kongregate (97% of repeat users have the plugin installed), so our theory was that players wouldn't mind having to switch to another browser to play a Web Player game. While we wait for the remaining improvements of the technology across all browsers, a question remains: Is there still enough of an audience on web using Unity Web Player-compatible browsers? Chrome continues to grow in popularity, with 70% of the market share currently, similar to what we see on Kongregate. The WebGL export is still in development, as performance is still being improved and kinks are being worked out, but it has come a long way. Some games have had very little trouble using the new export, while others are running into some bigger problems due to the limitations of the platform. It had been in preview mode up until it fully released in Unity 5.3 on December 8th, 2015, and we're starting to see more and more games on Kongregate being uploaded using the WebGL builds. Unity's solution to this is in Unity 5, which includes an option to export games to a plugin-less WebGL format. If you're reading this, you probably either already have a Unity game up on web, or are considering launching one, but aren't sure if the traffic exists to support your studio. This has been a worry for developers who are depending on Unity working in browsers to sustain themselves. Microsoft's new Edge browser also doesn't support these plugins, and Mozilla recently announced that it will be dropping plugins (with the exception of Flash) as well at the end of 2016.īecause Unity's Web Player uses NPAPI tech to run in browsers, all Unity games no longer load when opened in Chrome. Skipping ahead a bit, Chrome version 45 launched on September 1st of last year, removing support for NPAPI plugins. Back in 2013, Chrome announced that it would be dropping support for the Netscape Plug-in API (NPAPI) due to concerns about the browser's security, speed, and stability. While browser games remain a popular format for game development, the technology behind browser games has been changing quickly over the past few years.
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